My primary area of interest lies in the design and fabrication of new miniature flapping wing micro air vehicles that could one day possibly challenge the acrobatic flight capabilities of small natural fliers like dragonflies and fruitflies. I am currently studying insect flight kinematics and aerodynamics to help devise equivalent bio-inspired robotic designs and control mechanisms that would allow an MAV to emulate some of the flight characteristics of these incredible natural fliers.
I am interested in understanding deep learning from a mathematical perspective, using mostly differential geometry and group theory, as well as in deriving new algorithms based on this understanding.
My research focuses on social physical human robot interaction. Specifically I am interested in enabling a robot to give satisfying hugs to humans. By developing a custom designed robot for this particular kind of interaction, and integrating elements of computer vision and machine learning, I hope to enable people to send customised hugs to each other and enable the robot to work as a diagnostic tools.
I am interested in modelling the human body, its motion and interaction with objects and scenes, which could then be used to generate new human-like actions and behavior for virtual agents.
My research combines principles from Artificial Intelligence, such as Machine Learning, Natural Language Processing and Computer Vision, with concepts from psychology and computer graphics. I am most interested in understanding human intelligence by developing new techniques that leverage tools from these disciplines. In other words, what makes human perception different from other animals? Is it language? Emotion? Both?
Bio-inspiration has become an established field in material and computer science as well as robotics. By examining biological characteristics and behaviors we can improve old technologies, develop new ones and combine them with existing methods. But not only technology benefits from the interaction between robotics and biology. Using robotic methods could help to proof biological hypotheses in e.g. morphology and locomotion. So what can we learn from and about the locomotion of spiders?
My research focuses on constrained greedy optimization and structured learning applied to bioinformatics. In particular, I am interested in low rank matrix and tensor problems.
I want to understand how intelligence emerges in machine learning. My main research interests are in deep learning, generative models, learning theory.
My research interests revolve around Computer Vision and Machine Learning and I am particularly interested in the development of methods capable of describing semantic content.
I have a broad interest in machine learning, including variational methods, causal inference and probabilistic programming. In the future, I hope to design adaptive machines that leverage prior knowledge to effectively learn in domains where traditional approaches still fail today.
In order to create intelligent machines, we should endow them with features connecting areas like machine learning and optimal control. Reinforcement learning lies at the intersection between these two areas and it will be the focus of my PhD, with a particular interest on model-based approaches and trajectory optimization.
My research focuses on interaction between humans and their environment, 3D pose and tracking. I hope by combining computer vision and machine learning methods, a holistic understanding of video scenes can be obtained.
My research focus lies at the interplay between control theory and machine learning. I try to make use of both techniques to build probably safe learning agents.
My research focuses on leveraging machine learning methods to model and control time continuous dynamical systems. Inspired by traditional scientific parametric model building, I am working on developing novel strategies for reinforcement learning, system identification and control.
I am interested in the the questions of how robots can safely explore unknown environments and how they can improve their controllers without failures. In particular, this currently involves topics around Bayesian optimization, robust control, and reinforcement learning.
I have broad interests in topics in learning theory, model/algorithm selection, probabilistic models, (large-scale) optimization & computer vision.
My research is concerned with how robots can learn to act in complex environments based on sensory information. In pursuing this I am interested in a wide range of reinforcement learning techniques and how they can potentially be applied in domains where the amount of training data is very limited.
My interests lie in the statistical-computational trade-offs of large scale learning. The outcome of my research would be a learning method that considers the computational limits and adapts itself to obtain the best statistical accuracy.
My current research interests involve using and extending statistical models to combine heterogeneous biological data sources in order to understand cellular regulation in cancer.
I am interested in feature learning with applications in biomedicine, in particular in models that jointly learn representations either of the underlying biological systems or which can be useful for improving clinical practice.
I work on the development of novel magnetic microrobot control and fabrication for micro-manufacturing. My current work includes manipulation of sub-mm objects in aqueous environments by capillary attachment and the control of magnetic microrobots with six-degrees-of-freedom.
Many combinatorial algorithms gradually reduce the disorder of inputs while running and finally give a precise output. This information "extraction" power of an algorithm is often related to its robustness on noisy inputs. My research aims at formalizing this insights and combines information theory, combinatorics and statistical physics.
In broad terms I am interested in how nature solves optimality problems, in particular with regards to dynamics and locomotion. I am currently studying how changes in morphology affect learning and control in both animals and robots.
My research focuses on causal inference and large-scale machine learning and how these fields can benefit from each other. More efficient computation and approximate inference enables novel methods for causality and establishing causal relations inevitably leads to more robust predictions of effects in changing environments.
My research is focused on the intelligent control of technical systems by combining traditional approaches with advances from machine learning. Specifically, I am working on data driven model improvement for the use in model predictive control (MPC).
Magnetic manipulation can control multi-scale robots and the tracking method is as important as a control system. To expand the capabilities of manipulation systems, I am investigating three-dimensional tracking methods using projective x-ray imaging technique and digital holography.
I work at the intersection of machine learning, computer vision and computer graphics. Specifically, I am interested in devising new machine learning techniques for better inference in computer vision models.
I work in rehabilitation robotics and especially on patient-robot interaction with upper arm exoskeletons. We are developing human-machine learning algorithms to innovate robotic arm rehabilitation therapy and improve therapy outcomes for patients.
I work on data-driven learning for dexterous robot manipulation. Specifically: object detection at speed, reactive robotic perception, bootstrapping data-driven methods for grasp planning, leveraging physics simulation, and exploiting sensory experience for decision making
My research mainly focuses on deep learning, structured learning and optimization for big data. I study the theoretical and practical behaviors of learning systems and optimization algorithms, as well as their interactions while working with both large as well as high-dimensional data.
My research field is Computer Vision, or more specifically dense correspondence search for multi-view depth and flow reconstruction. I am currently working on volumetric particle flow reconstruction from image sequences of multiple cameras in order to estimate the 3D velocity field of fluids.
My research interests focus on Bayesian Optimization applied to automatic tuning of feedback controllers for robots.
My research focuses on the question of how users interact with dynamic systems. I want to understand how a user provides feedback and how the controller can learn and automatically adjust its control objective to match user-specific demands.
Can we build artificial systems which learn to understand and reason with natural language in the same effortless ways as ourselves? How is thinking realized in the brain? My main research interest is to build biologically and cognitively inspired machine learning models for Natural Language Processing, which can be easily benchmarked, and perform well on multiple real-world tasks.
I work on robot-assisted Palaeoanthropology. I analyze stone tool artifacts from archaeological sites by microscopy regarding traces of wear and compare this with wear pattern created on stone tool replicas by hypothetical tasks. The use of robots allows to control parameters of the task and to create large reference collections of wear pattern easily.
I am interested in understanding the fundamental principles of robot locomotion and manipulation, how to optimally use its sensory information, and developing planning and control strategies that can leverage the available information to create truly robust and adaptive behaviors
My research focuses on deep learning for dense estimation problems such as optical flow. My broad interests include computer vision and machine learning.
My research interest is in 3D reconstruction and scene understanding/interpretation. I aim to develop systems and algorithms to create high-fidelity 3D models of physical objects and environments. I have build depth panoramas for semantic extraction in indoor settings and work on efficient semantic 3D modelling for large-scale urban areas.
My research focuses on deep generative models including approaches that apply high-level vision on low-level tasks such as super-resolution and more general models such as adversarial networks.
I explore the connection between 3D reconstruction and semantic data, in particular, how 3D models can be improved if parts of it are segmented into classes or, vice-versa, how 3D world can be segmented based on shapes of objects. My work concentrates on jointly inferring dense 3D geometry and semantic labels from multiple images.
My research focuses on kernel methods and causal inference.
My research interests lie in developing and applying clean, mathematically sound methods to model the behavior of complex relations in high-dimensional data. More specifically, I am interested in learning the physiological states and trajectories of patients from their medical data.
I am interested in the foundations of causal inference and its potential to provide novel insights in neuroimaging. We were the first to provide a comprehensive set of causal interpretation rules for encoding and decoding models in neuroimaging studies.
My research goal is the design and development of bio-hybrid micro-robots and micro-actuators powered by programmed muscle cell contraction
I am interested in trial-and-error processes of reinforcement learning and how a single rendition of a specific action can shape and improve future renditions. To this aim we study birdsong learning and develop dynamical system models to unravel the influence of reward, variability and sensory target on song learning trajectories.
My research interests are in the development of flexible and soft sensors and actuators as well as the design of soft-bodied robots that can couple sensing and actuation.
I'm working on machine learning, causal inference and time series analysis for multi-agent and economic decision making problems.
My research interests are in control and haptic interaction between human and robots in sports and upper limb rehabilitation. My focus is on the design and evaluation of strategies to autonomously adapt robot control and to autonomously configure robot assisted exercises.
I am interested in estimating 3D scene representations from multi-view video sequences. In particular, I focus on combining semantic segmentation, object detection and classification with 3D reconstruction using efficient inference methods.
My research deals with autonomous motion generation for humanoid robots that locomote and interact with their environment through contact interaction.
My research focuses on dense 3D modelling from images. The goal is to not only reconstruct the geometry but at the same time also reason about the semantic classes and the objects that are present in the scene. I'm also interested in real-time robotics applications of dense 3D reconstruction.
I investigate the use of Gaussian processes in dual control -- the task of efficiently identifying the relevant parts of a dynamic system while simultaneously controlling it.
I work in computer vision, specifically on visual recognition and tracking of human bodies. I am interested in efficient non-parametric context models and their applications to spatial, temporal and semantic dependencies in the human body.
My research in computer vision focuses on predicting age, gender and facial attractiveness of face images in the wild using deep learning. Other works include fine-grained object classification, such as car types, improving non-maximum suppression for object detection as well as image enhancement and single image super resolution.
I will work in the area computer vision, machine learning and robotics, and specifically focus on SLAM methods (simultaneous localization and mapping) for medical robots.
I am currently working on magnetic helices as micro-/ nano-propellers, propulsion strategies in biological non-Newtonian environments at low Reynolds numbers, and related applications in biological fluidic systems.
My research focuses on motion estimation from complex videos. I am especially interested in computationally efficient methods to compute the motion, and the interplay between the motion and the 3D structure of a scene.